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发表于 2011-3-22 18:13:12
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本帖最后由 panhao1 于 2011-3-23 03:16 编辑
我机器太水 很多图还没渲玩就截图了
edward Porten上传的
Inspired by sun flow, arnold and iray renderers, this is a path tracer with progressive refinement and a procedural sphereflake model with procedural texturing. It should have decent image in about 20 secs, but the longer you leave it the better it gets. Uses frameless rendering to allow for moving about pathtraced scene in real-time Controls +/- goes to different scenes. ( currently 8 scenes) Use mouse to look around, hold shift and drag mouse to zoom in/out. D - toggles off direct lighting B - toggles bounce lighting ( currently 2 bounce always) A - toggles hemisphere sky lighti |
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